Curious to see if there were any changes, we grabbed the new version and set about testing on some of the best graphics cards from Nvidia, AMD, and Intel.īefore we get to the performance results, let's quickly note that there are a host of changes. Alongside the main application, Blender Benchmark was also updated. Earlier this week, Blender 4.0 was released to the public. Make.The open-source Blender 3D rendering application has been a staple of our professional GPU benchmarks for a while now. ![]() Update references to the new projects platform and main branch ![]() git-blame-ignore-revsįix "make bpy" on macOS not install libraries inside bpy moduleīuild: remove smatch, sparse & splint checking scripts Pyproject: add configuration for autopep8Ĭleanup: add commit to. Update `credits_git_gen` tool to also parse co-authors in commit messages,Ĭlang-format: set BraceWrapping::AfterControlStatement to "MultiLine"Ĭlang-tidy: Ignore variable name length and. LibOverride: Extend unittest to cover more advanced/complex cases. Python: support the step and precision arguments in rna_idprop_ui_create. ![]() I18n: Updated translations from svn repo (r6605).Ĭolor management: Add alias for the "Linear Rec.709", ACES, ACEScg Gitea: update bug report template for security policyĭocs: change Git URLs to point instead of īuild: update 3.6 libraries to address CVEs and bugsĬleanup: correct UTF8 code-commets, remove imbdds referenceĬycles: update Linux library search paths for upcoming ROCm 6įix: Increase thread stack size for musl libc Manually set the stack size to 2mb, same as with Apple Details Fix: Increase thread stack size for musl libc. Buildbot/v360-code-daily-coordinator Build done.
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